For every correct answer, move up one step on the points tower!
As an alternative to an original quiz, the Joker is played with the aim of reaching the top of the “points tower” and winning the grand prize. Every time a team gets a question wrong, they drop down a “floor”.
Played with one strategically pre-selected representative for each theme, it allows players to use “jokers” to communicate with their team. In larger groups, the challenge is played table against table, all at once, requiring less strategy but a great deal (and quick!) general knowledge.
Dynamics:
Includes:
Soft Skills Developed: Decision-making, Strategic thinking, Team communication, Confidence, Pressure management, Quick thinking, Individual responsibility, Active listening, Risk management.
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